Split the game object into a new core object #487

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opened 2026-05-07 07:05:50 +00:00 by LunarTides · 0 comments
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Currently, a lot of stuff is dependent on the global game object existing. The problem is that creating the game object is an expensive and slow operation. The game object should be split into the core parts, called core, and the actual game, called game. core should be faster to create, but has less features and functions than game, use core whenever possible.

Currently, a lot of stuff is dependent on the global `game` object existing. The problem is that creating the game object is an expensive and slow operation. The game object should be split into the core parts, called `core`, and the *actual* game, called `game`. `core` should be faster to create, but has less features and functions than `game`, use `core` whenever possible.
LunarTides added this to the 4.0 milestone 2026-05-07 07:05:50 +00:00
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LunarTides/Hearthstone.js#487
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