Use enums instead of union types #364
No reviewers
Labels
No labels
breaking change
duplicate
good first issue
help wanted
invalid
question
scope: card
scope: docs
scope: game
scope: registry
scope: script
scope: tool
scope: universe
tracker
type: bug
type: card request
type: documentation
type: enhancement
type: improvement
type: parity
wontfix
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
LunarTides/Hearthstone.js!364
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "enums"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Closes #378
I like to put what I'm working on out there instead of keeping it on my computer, especially since I'm working on different computers often.
The cards have not been touched yet, and there are still 49 errors outside the cards, and some logic might have broken.interact.prompt.useLocationPlayer.addQuestEventListenerMessageenum the return value of the quest callback.Completely rewrote this PR.