deltarune dark world creator
- GDScript 100%
| assets | ||
| character | ||
| creator | ||
| encounter | ||
| game | ||
| global | ||
| tile | ||
| ui | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| default_bus_layout.tres | ||
| export_presets.cfg | ||
| icon.svg | ||
| icon.svg.import | ||
| LICENSE | ||
| project.godot | ||
| README.md | ||
NUTDEALER
So this is basically a Deltarune dark world creator. It is very WIP, so expect things to break constantly.
I have some ideas on what features to implement and stuff, but I'm keeping those for myself for now since it's in flux. The issues only contains smaller features/bugfixes for now.
Here are some fundementals. There are still some bugs / small features that haven't been implemented yet.
- Title Screen
- Dark World Creator
- Camera that can pan
- Camera that can zoom
- Grid
- Place tiles on said grid
- Give them different textures
- Delete, copy, move them around the grid
- Change their behaviour (solid, hide during play, etc...)
- Give them logic using GDScript scripts (run code when interacted with, etc...)
- Save/load scripts
- Save/load dark worlds
- Preview
- Encounters
- Dialogue
- Party Members
- Lead (Kris)
- Follow (Susie, Ralsei, etc...)
- Play dark worlds
Made using Godot v4.7
Licenesed under GPL-3.0